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Coroutines and states

I have studied coroutines from wikipedia,Unity documentation and this unite 2013 [video][1]. [1]: https://www.youtube.com/watch?v=ciDD6Wl-Evk Now the problem is as Wikipedia explains Coroutines are...

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Very fast User Input Game in Unity

I played the game Ready-Steady-Bang recently and tried myself just to write a basic code and give it a try.So I used coroutines and Debug.log to play the game in editor.However as I decrease the time...

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Supplying Input from Update To FixedUpdate

I want to spawn some rigidbodies and apply some initial force to them on spawning.But i want the rigidbodies to spawn in FixedUpdate and add force to them there.However I spawn them on user input and...

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